Starfield:Bounty On Planet

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SF-qico-Misc.svg
Kill the Boss.
Location(s): Radiant
ID: RQ_OE_BountyHunter_01
Radiant: Script Event
Rewards
XP: 150
Credits ?: Misc Large
Additional: None

 

Mission Stages[edit]

Bounty On Planet (RQ_OE_BountyHunter_01)
Stage Finishes Mission Mission Entry
0(Bounty: Quest Started.)
10(Player spoke to questgiver)
50(Bounty: Quest Declined.)
100(Bounty: Quest Accepted.)
A <Alias.Name=QuestGiver> on <Alias=Planet> has asked me to help <Alias.PronounPosObj=QuestGiver> track down and eliminate a <Alias.CurrentName=Boss> with a bounty on their head. The <Alias.Name=QuestGiver> handed me the coordinates to the location where we will stage an assault on their hideout.
120(Bounty: Quest Giver starts towards dungeon)
150(Bounty: Quest Giver unloaded. MoveTo DungeonEdgeMarker.)
200(Bounty: Player talked to Quest Giver at Dungeon Location.)
I've begun an assault on the <Alias=DungeonLocation> alongside the <Alias.Name=QuestGiver> in order to claim the bounty on the <Alias.CurrentName=Boss>.
250(Bounty: Quest Giver died. (Fails Quest))
The <Alias.Name=QuestGiver> is dead.
300(Bounty: Boss died. (Completes Objective))
The <Alias.CurrentName=Boss> has been killed. I should speak to the <Alias.Name=QuestGiver> about my share of the bounty.
500(Bounty: Reward Claimed. (Completes Quest))
With the <Alias.CurrentName=Boss> eliminated, the <Alias.Name=QuestGiver> rewarded me with my share of the bounty.
950(Bounty: Player Left Planet. Quest Abandoned. (Fails Quest))
990Fails quest☒(Bounty: Quest Failed!)
995Finishes quest☑(Bounty: Quest Complete!)
997(Bounty: Bounty Hunter unloaded after quest completion)
999(Bounty: Shutdown Allowed)
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage RQ_OE_BountyHunter_01 stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest RQ_OE_BountyHunter_01.
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