Starfield:Delivery Truck

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SF-qico-Activity.svg
Deliver Star Parcel Package
Started by: "Star Parcel freighter to unknown vessel."
Points to: Ship Services Technician
Location(s): Radiant
Akila City Spaceport
Cydonia Spaceport
Neon Spaceport
New Atlantis Spaceport
ID: SE_Player_FAB14
Radiant: SE_CND_EncounterRoll_Civilized (50%)
Repeatable: 48 hours (UT)
Technical: \Space Encounters\
Rewards
XP: 150
Credits ?: Main Small
Additional: None

 

Mission Stages[edit]

Delivery Truck (SE_Player_FAB14)
Stage Finishes Mission Mission Entry
10(Startup Stage)
50(Start the hail)
75(Fill the right aliases)
100(Hailing ship dealt with)
200(Hail refused)
300(Hailing ship fast travels away)
400(Agreed to deliver package)
401(Destination: Akila City)
I encountered a Star Parcel ship in need of repairs. The courier asked that I deliver their package to a Ship Services Technician in Akila City in exchange for credits.
402(Destination: Cydonia)
I encountered a Star Parcel ship in need of repairs. The courier asked that I deliver their package to a Ship Services Technician in Cydonia in exchange for credits.
403(Destination: Neon)
I encountered a Star Parcel ship in need of repairs. The courier asked that I deliver their package to a Ship Services Technician in Neon in exchange for credits.
404(Destination: New Atlantis)
I encountered a Star Parcel ship in need of repairs. The courier asked that I deliver their package to a Ship Services Technician in New Atlantis in exchange for credits.
420(Negotiated a signing bonus)
421(Failed to negotiate a signing bonus)
500Finishes quest☑((QC) Package Delivered)
I encountered a Star Parcel ship in need of repairs. The courier asked that I deliver their package to a Ship Services Technician, which I completed in exchange for credits.
900(Quest ready to stop)
1000(Stop Stage)
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage SE_Player_FAB14 stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest SE_Player_FAB14.
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