Starfield:Mysterious Tragedy
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| Location(s): | None |
|---|---|
| ID: | OE_MP_MysteriousTragedy |
| Technical: | 1 |
Rewards
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| XP: | 0 |
| Credits ?: | 0 |
| Additional: | (?) |
Official Summary[edit]
"Mysterious Tragedy is a Template Theme where there are corpses but no survivors, and there may or may not be a ship. There is a note or a terminal and there may also be creature corpses and objects, but no active hostiles."
Mission Stages[edit]
| Mysterious Tragedy (OE_MP_MysteriousTragedy) | ||
|---|---|---|
| Stage | Finishes Mission | Mission Entry |
| 0 | (OE Started.) | |
| 10 | (Set up starting OE:) | |
| 20 | (* Enabled: Enemies.) | |
| 30 | (* Enabled: Enemy Corpses) | |
| 40 | (* Ship Landed.) | |
| 50 | (* Enabled: Apex Predator Corpses) | |
| 60 | (* Enabled: Predator Corpses) | |
| 70 | (* Enabled: Terrormorph corpse) | |
| 80 | (* Enabled: Reward Container) | |
| 100 | (Player in Range.) | |
| 110 | (* Move Note to Enemy Inventory (if applicable)) | |
| 125 | (* Enemies have arrived at the OE Location.) | |
| 150 | (* Activate: Launch ship.) | |
| 200 | (Event Triggered) | |
| 310 | (* Spawn: Terrormorph) | |
| 320 | (* Spawn: Apex Predator) | |
| 330 | (* Spawn: Predators) | |
| 350 | (* Spawn: Critters) | |
Notes
- Any text displayed in angle brackets (e.g.,
<Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game. - Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
- Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
- If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
- On the PC, it is possible to use the console to advance through the mission by entering
setstage OE_MP_MysteriousTragedy stage, wherestageis the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission usingresetquest OE_MP_MysteriousTragedy.