Starfield:LC088 - Crimson Fleet Final Battle - Attack on Vigilance

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Location(s): None
ID: LC088_Vigilance
Technical: 1
Rewards
XP: 0
Credits ?: 0
Additional: (?)

 


Mission Stages[edit]

LC088 - Crimson Fleet Final Battle - Attack on Vigilance (LC088_Vigilance)
Stage Finishes Mission Mission Entry
0(Quickstart - Entrance)
1(Quickstart - Rokov)
2(Quickstart - Mathis)
3(Quickstart - Naeva)
4(Quickstart - Adler)
5(Quickstart - Huan)
6(Quickstart - Estelle)
7(Quickstart - Flee)
8(Quickstart - Ops)
9(Quickstart Helper)
10(Startup)
11(Startup - Wait for Load)
12(Startup - Wait for Load Done)
13(Captain Active - Rokov)
14(Captain Active - Mathis)
15(Captain Active - Naeva)
16(Captain Active - Adler)
17(Captain Active - Huan)
18(Captain Active - Estelle)
95(Initial scene done)
100(Docking Bay - Entry)
110(Docking Bay - Start Announcements Scene)
200(Brig - Entry)
210(Brig - Player released prisoner(s))
280(Brig - Clear)
300(Cargo - Entry)
310(Cargo - Enter Room)
320(Rokov - Start)
340(Rokov - Entered Combat)
380(Cargo - Cleared)
390(Rokov - Postbattle Dialogue Done)
400(Robotics - Entry)
410(Robotics - Start)
470(Robotics - Deactivated)
480(Robotics - Cleared)
481(Robotics - Cleared Scene Done)
490(Mathis - Postbattle Dialogue Done)
500(Engine - Entry)
510(Naeva - Start)
511(Naeva - Greet Scene)
520(Naeva - Greet Done)
530(Naeva - Breach Room 1)
550(Naeva - Breach Room 2)
570(Naeva - Breach Room 3)
580(Engine - Room 3 Cleared)
581(Naeva - Cleared Scene)
582(Naeva - Cleared Scene Done)
585(Engine - Engine Room Cleared Announcement)
590(Naeva - Postbattle Dialogue Done)
600(Weapons - Entry)
610(Adler - Call Out)
620(Adler - Call Out Done)
630(Adler - Forcegreet Done)
631(Adler - Option 1 - Backup)
632(Adler - Option 2 - Stealth)
633(Adler - Option 3 - Nothing)
635(Adler - Used Computer)
640(Weapons - Seal Weapons Bay Hall Door)
650(Weapons - Trigger Ambush)
680(Weapons - Cleared)
690(Adler - Postbattle Dialogue Done)
700(Mess - Entry)
710(Huan - Forcegreet Start)
720(Huan - Forcegreet Done)
730(Mess - Enter Mess Hall)
750(Mess - Trigger Ambush)
780(Mess - Cleared)
790(Huan - Postbattle Dialogue Done)
800(Quarters - Entry)
810(Estelle - Start)
820(Estelle - Entered Combat)
880(Quarters - Cleared)
890(Estelle - Postbattle Dialogue)
900(Flight - Entry)
901(Flight - Entry Trigger)
902(Flight - Start Fleeing)
903(Flight - Abandon Ship Alarm)
921(Flee - Shuttle 1 Launch)
922(Flee - Shuttle 2 Launch)
923(Flee - Shuttle 3 Launch)
924(Flee - Shuttle 4 Launch)
1000(Ops - Entry)
1003(Surrender start)
1004(Ikande to elevator)
1005(Stop Scene)
1010(Ops - Start Confrontation)
1011(Ops - Setup for Confrontation Scene)
1012(Ops - Confrontation Scene Started)
1018(Ops - Toft lowers her weapon)
1019(Ops - Surrender)
1020(Ops - Start Boss Battle)
1030(Ops - Question Loops)
1040(Ops - Ikande Perk Pass)
1050(Ops - Kibwe Killed)
1051(Ops - Toft Killed)
1060(Ops - Player has Kibwe Password)
1061(Ops - Player has Toft Password)
1070(Ops - Player used Kibwe Password)
1071(Ops - Player used Toft Password)
1094(Ops - Naeva Scene Started)
1095(Ops - Naeva Scene Ended)
1100(Complete)
1101(Complete with Wait)
1110(Surrender - Kibwe Done)
1111(Surrender - Toft Done)
1112(Surrender - Naeva Done)
1119(Surrender - Scene Ended)
1120(Execution - Scene Ended)
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage LC088_Vigilance stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest LC088_Vigilance.
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