Starfield:Holder for the Hunter's Artifacts

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Hunter Speech Challenges
Given by: The Hunter
Location(s): Buried Temple
ID: MQ303
Technical: 1

 

Speech Challenge[edit]

... Value
ID MQ303_HunterFinal_SpeechChallenge
Difficulty Hard
Quest MQ302b
Win 1210
Lose 1220
random

Challenges[edit]

... Player Response
always_2
Starborn
You make every universe you touch worse. The Starborn are meant for greater things.

[+success > 0?]

Trying to guilt me? (chuckle) It's been some time...

The Unity doesn't judge. You should know that.

easy_2 You'll have plenty of other universes to try to kill me again.

[+success > 0?]

(chuckle) I like the way you think...

Why wait?

easy_3
Diplomacy
You can't be completely numb to all the violence you cause. End this.

[+success > 0?]

I could... Hmm...

No.

hard_7
Intimidation
I'm not the rookie explorer you attacked the Lodge anymore. You fight me, you'll lose.

[+success > 0?]

I do appreciate your willingness to keep fighting...

Maybe. But I'd rather find out for myself.

medium_6
Manipulation
Endlessly jumping across universes takes its toll. You're falling apart. Tired. Ancient.

[+success > 0?]

What? I'm not... I...

You think I'm too old? Try me...

easy_1 You could lose. Handing me the Artifacts guarantees you'll live.

[+success > 0?]

You're worried about my life? Touching.

I like my odds.

easy_3
Diplomacy
I'd be a more interesting opponent next time, if I got to go through the Unity.

[+success > 0?]

It has occasionally been quite boring. A change might be welcome...

That's your argument? Feeble.

hard_5 You can find peace in this universe. Like your other self. There's more to life than the hunt.

[+success > 0?]

Maybe once that was true... It's not as easy stopping as you say...

Don't compare me to him...

hard_6 You took my friend, but I can forgive you. Let's ends this cycle of revenge together.

[+success > 0?]

Forgiveness? (chuckle) You are full of surprises...

That's how the multiverse works. Violence and power are constants wherever you go.

medium_3 You've been to thousands of universes. Do something different in this one. Something new.

[+success > 0?]

Force the multiverse to be different? Hmm...

By just letting you walk away with the Artifacts? I don't think so.

medium_4 You've lost your way. The Unity is an adventure. An endless discovery. Not this.

[+success > 0?]

Wide-eyed and naive. Hmph. I guess sometimes I miss the feeling...

The Unity is what it is. Don't apply your ideals to it.

medium_3 There's a part of you that is worried you won't win this one. That's why you're talking.

[+success > 0?]

I do enjoy seeing someone fight as hard as I do to get into heaven...

I've done this for too long to be afraid.

hard_5 All your power and you're alone. You project strength but inside you're frail. Limited.

[+success > 0?]

What did you say...?

(chuckle) Oh that's rich...

hard_6 Your cynicism weighs you down. Show a little faith in others. It can't just be you forever.

[+success > 0?]

Hmph. Maybe...

I see the multiverse for it is. You're the one painting over it.

medium_3 The Artifacts are about more than just you. Their mystery should be free for anyone to discover.

[+success > 0?]

Hmm... Maybe there's more we agree on than I thought...

You're just talking about yourself. You want the Artifacts. Don't hide behind altruism.

hard_5 Letting someone else enter the Unity is an act of faith. You need to believe in other people again.

[+success > 0?]

You want me to hope for a better future? (chuckle)

You haven't been listening to me. The Unity doesn't judge. It's open to whoever can get there. That's all.

medium_3
repeatable
  • There has to be a universe where I've already won this.
  • If a more persuasive version of myself wanted to pop in from another universe, now's the time.
  • There has to be some version of you that's more reasonable. Maybe serves tea. Enjoys movies...

[+success > 0?]

  • (chuckle)
  • (chuckle)
  • (chuckle)

[-success?]

  • You need to work on your delivery.
  • (annoyed groan)
  • You're an idiot.
hard_5
repeatable
  • You could've attacked me already. Some piece of you wants to let go of the Artifacts.
  • Why even listen to me? Unless maybe, just maybe, you think I'll say something to change your mind.
  • If there's no way you'd hand over the Artifacts you wouldn't even be speaking to me.

[+success > 0?]

  • An interesting conclusion to jump to.
  • Hmph.
  • I'm nothing if not open-minded...

[-success?]

  • Maybe I'm just humoring you before I take what's mine.
  • (annoyed groan)
  • I just wanted to see if you could surprise me. You're failing.
medium_3 I'm offering you a chance to stop this cycle of death.

[+success > 0?]

Killing was never the point...

You'll end all violence everywhere? Don't let the righteousness go to your head.

hard_5 The Emissary thinks you're a monster. Prove them wrong.

[+success > 0?]

I would enjoy knowing something I did confused their uptight view of the multiverse...

Who's saying I disagree with them? (chuckle)

medium_4 All the constant fighting across universes must be wearing on you.

[+success > 0?]

It does tend to become a bore...

So? What's one more fight...

hard_6 A part of you could've been Keeper Aquilus. I appeal to that small desire in you for peace.

[+success > 0?]

Huh. Peace. That hasn't crossed my mind in some time...

My other self is a... divergence. We are not the same.

easy_2 You killed my friend. You owe me.

[+success > 0?]

I suppose you have a point...

No. I don't.

Mission Stages[edit]

Holder for the Hunter's Artifacts (MQ303)
Stage Finishes Mission Mission Entry
5(Run on Start; Add Artifacts to Hunter)
100(Hunter hands over the Artifacts for any reason)
131(Player has Hunter Artifact01)
132(Player has Hunter Artifact02)
133(Player has Hunter Artifact03)
134(Player has Hunter Artifact04)
135(Player has Hunter Artifact05)
136(Player has the Artifact the Hunter took in MQ404)
137(Player has the legendary gun)
150(Hunter hands over the Artifacts peacefully)
200(Player has the Hunter's Artifacts)
210(Player has Artifacts and the Legendary Gun)
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage MQ303 stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest MQ303.